# Scotland Yard Multiplayer Backend

> Real-time multiplayer backend supporting 100+ users with persistent game state and server-authoritative gameplay.

Page: https://adith.xyz/projects/scotland-yard
Author: [Adith Manikonda](https://adith.xyz/about.md) (https://adith.xyz)
Last updated: 2026-10-21

- Built by: Adith Manikonda
- Year: 2025
- Category: Systems / Backend
- Built with: Node.js, Express, Prisma, PostgreSQL, WebSockets
- Source code: https://github.com/Ad1th/Scotland-Yard-Gravitas-Backend-25

## Purpose

Built for real-time multiplayer gaming with persistent game state, low latency synchronization, and server-authoritative gameplay.

## More by Adith Manikonda

- [Hybrid Symbol Table for Embedded Compilers](https://adith.xyz/projects/hybrid-symbol-table.md): Cache-conscious, arena-backed symbol table in C11 with adaptive per-scope storage and constant-time scope teardown.
- [AetherQuery Analytical Query Engine](https://adith.xyz/projects/aetherquery.md): Cross-database analytical query engine supporting DuckDB/PostgreSQL/MySQL with adaptive execution.
- [archAIc Reliability Engineering Platform](https://adith.xyz/projects/archaic.md): Distributed reliability engineering platform with observability, metrics, tracing, and anomaly detection.
